![]() Between the modest score of collectibles, the tens of minigames, and the many fascinating gameplay mechanics that sporadically show up, Tchia is a game that always wants to show you something new. Exploration in Tchia, like the whole game, is deceptively deep while being simple and engaging enough to rope in anyone needing a serene journey.īut the exploration of a game, even when it is as good as Tchia, only matters so long as the endpoints of that traversal is worthwhile. I could go on, mentioning how the compass and lack of specificity on the map encourages getting lost, or how the puzzles and treasures are all places in such a way as to give you that sense of blissful wonder very frequently, but I think you get the picture. A recurring theme in Tchia, the boat gives you just enough to work with that it is lightly stimulating to keep your engrossed in the exploration, while staying simple enough that anyone could play and enjoy it. By making you control each part - sails, rudder, and anchor - seperately, it means that you stay engaged while piloting the raft, without ever feeling overwhelmed. That is not even to really touch on the excellently done rafting mechanics, which is your fastest method of traversal (not counting fast travel). Plus, all the animals get a little flower in their hair when you take control of them. In the hours I played, I never once dreaded having to traverse long distances, and never used fast travel aside from to test it out moving around the world as various animals (and by boat) is so satisfying, and exploring is so relaxing, that I never felt a need to rush it. There is basically no learning curve for becoming a bird or a shark, and this makes traversal natural and intuitive. Taking control of something is intuitive, and the controls for any creature - whether they be on land, in the air, or in the sea - is equally great. While this is not the first game to feature a mechanic where you can, essentially, shapeshift, it might be the most elegant. What makes this work is also Tchia’s biggest selling point: you are able to jump into any creature or object you see and take control of it. Treat Tchia like a vacation: go wherever you want, when you want. Whereas Breath of the Wild still guided you through its world by, essentially, using environmental markers, enemy difficulty, and so on to guide players from place to place, Tchia truly gives players freedom of exploration. It borrows quite a lot from Legend of Zela: Breath of the Wild, in that you have a powerful climbing mechanic and can go, essentially, anywhere you see, but that is where the similarities end. Tchia’s game world is not the densest packed, the most detailed, the largest, or the most exciting. The fictional islands it is set on, primarily Ija Näj and Madra Näj (among other, smaller, perhaps more secretive islands), are gorgeously designed. There is so much to see and do, without ever feeling overwhelming And they succeeded through passion and dedication, Acaweb has created a game which shows off the tropical beauty of New Caledonia in a fantastic way. ![]() The developers sought to create a game world reminiscent of their home country of New Caledonia, and to inspire wonder in players for it. It is not only at the heart of the game, it is what everything is built around. And that is, quite simply, because I’ve never played a game that did exploration as well as Tchia does. But not usually “Exploration,” even when that is a selling point of the game. Generally, “Gameplay” comes first, or sometimes “Story” when a gameis particularly narrative-focused. It is rare to begin a review in earnest with “Exploration” as a header. If you are disabled and sometimes need accomodations to play, it would be wise to investigate Tchia’s options and ensure it can accomodate you before playing. While I am not factoring this into the score of the game, it is important to share that Tchia is lacking in some accomodations that some gamers would want or need to create the ideal experience for them. Particularly striking is its lack of colorblind support, but there are other options that are lacking as well. Considering the value that this game has, and in light of Tchia’s inclusive stance on race, sexuality, and nationality, it is a shame that some gamers might not be able to enjoy it to its full extent. While this game has some accessibility features, it might not be enough for all gamers. ![]()
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